Last Friday was the first ever Shave and a Haircut 8 bit event held in Louisville, KY and it was a great opportunity for us to demo and receive feedback on the multiplayer versions we’ve been working on for Compromised. There was hardly a moment when someone wasn’t playing the game, and most of the time there were 2-4 players engaged in combat. Getting this type of feedback over the past two weeks has been instrumental in iterating on the player experience and making numerous game design and character improvements. …
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